AI Insights · Timothy · July 2025
Top Fidget Toys Games on iOS in Qatar: Q2 2025 Performance
Explore the performance of the top fidget toys games on iOS in Qatar during Q2 2025, with insights on revenue and user trends from Sensor Tower.
In the second quarter of 2025, fidget toys games on the iOS platform in Qatar displayed varied performance trends, as tracked by Sensor Tower. Here's a look at the top five apps in this category.
Rolling ASMR by Lumos Games showed a fluctuating revenue pattern, starting at around $28 in early April and peaking at $37 the following week. The revenue then declined steadily, reaching $15 by the end of June.
Slime it: Slime Game Simulator maintained a relatively stable revenue throughout the quarter, with occasional peaks, most notably reaching $35 in mid-May. The app saw minimal download activity and had 1 active user towards the end of June.
Pop it Game - Fidget Toys 3D experienced a significant revenue spike in mid-April, hitting $23, but generally maintained low revenue levels. Downloads were negligible with just one recorded in late April.
Automatoys had a modest revenue increase at the start of the quarter, peaking at $13. Weekly downloads were sporadic, with a small surge in mid-June. Active users decreased from 102 at the start of April to 70 by the end of June.
Antistress - Satisfying Games! saw consistent, albeit low, revenue throughout the quarter, with a slight increase to $4 in late June. Download activity was minimal with a single occurrence in early June.
These insights into fidget toys games on iOS in Qatar reveal the dynamic nature of app performance, with fluctuations in revenue and user engagement. For more comprehensive data and analysis, visit Sensor Tower.